b'Graphic Novels Core CollectionsCore CollectionFifth Edition Graphic Novels Core Collection An invaluable tool for beginning or assessing a graphicFifth Edition novel collection. an important feature that enhances the value of this list as a collection development tool is that the most highly recommended titles are noted, providing a short list of essential purchases.ARBAIn the past twenty years, the popularity of graphic novels has grown exponentially. In many libraries, graphic novels have become one of the most widely-circulated genres. Plus, graphic novels can energize reluctant readers and have been shownCollection Development Recommendations,to be a productive educational tool, especially with ESL readers. by Librarians for Librarians New H.W. Wilsons Graphic Novels Core Collection (5th Edition, 2024) providesEdition!expert recommendations developed by H.W. Wilsons team of library and media specialists. Whether for collection development, collection maintenance, readers advisory, or curriculum support, Graphic Novels Core Collection provides the sound guidance that librarians need so they can rest assured that5th Editionthey are selecting materials that will best serve their collection and their patrons. NOVEMBER 2024One Volume; 1,400 pagesGraphic Novels Core Collection highlights 2,100 recommended fiction andISBN: 978-1-63700-910-9nonfiction graphic novels, including content descriptions and quotes fromList Price: $295selected reviews. The graphic novels in this collection cover a wide variety of genres including adventure, biography, fantasy, superhero, horror, mystery, romance, science fiction, and more.Recommended.ARRANGED BY AGE GROUP All libraries. All readers In order to best facilitate collection development for age-appropriate content,CHOICEGraphic Novels Core Collection is arranged into groupings by grade level. Standards for rating materials by age appropriateness are strictly applied. Listings also offer notes on specific grade level indicators.Brown, DonMore than 780 titles for PreK through grade 5A Shot in the Arm!; Vol. 3 /: Big Ideas That Changed the World. Don Brown. Amulet Books, 2021. 144 p. (BigNearly 850 titles for grades 6-8 ideas that changed the world, 3) ISBN 9781419750014More than 890 titles for grades 9-12 Grades: 4 5 6 7 8 9 615.3/72; 615.3/7209; 615.3 1. Diseases 2. Vaccines 3. Vaccination 4. ImmuneMore than 990 titles for Adults system 5. Scientists 6. Comics and graphic novels 7. ScienceBiologyGerms, viruses, and bacteria 8. ScienceHealth and medicine 9. ScienceHuman bodyImmune system Detailed entries in Graphic Novels Core Collection include: Best STEM Books, 2022 Science Books and Films Prize for Excellence inComplete Bibliographic and Cataloging Data Science Books, Middle Grades Science Book, 2022Content Description and Excerpts from Select Reviews to help facilitate A Shot in the Arm! explores the history of vaccinations and the struggle to protect people from infectious diseases, title selection and readers advisory from smallpoxperhaps humankinds greatest affliction to dateto the COVID-19 pandemic. Highlighting deadlySubject Headings, ISBN, and Grade Level Classification diseases such as measles, polio, rabies, cholera, and influenza, Brown tackles the science behind how our immuneEssential titles, our highest recommendation level in a subject area, systems work, the discovery of bacteria, the anti-vaccination movement, and major achievements. are easily identified with a starred listing throughout the text. Stars are Through exhaustive research coupled with an understanding of human motivation and an inviting visual also included in have index to make finding Essential titles by author style, Brown investigates the development of vaccines in his insightfuland keenly relevantgraphic novel. Booklist or subject quick and easy. Illustrated by the author.IN-DEPTH INDEXINGA highly detailed Author, Title, Series, and Subject Index provides easy navigation through the hundreds of subject areas, thousands of authorsand titles, and numerous series in this informative resource. Plus, the indexincludes age group indicators to make finding age-appropriate materials for your collection even easier. The Graphic Novels Core Collection takes the guesswork out of selecting titles in this ever-expanding genre. It is an essential resource for library and media specialists looking to energize, enhance, and enrich their collection with the most important and highly recommended graphic novels available.H.W. Wilson844.630.6369www.hwwilsoninprint.com H.W. Wilson 844.630.6369 www.hwwilsoninprint.com 72024-318 HW Wilson Cat 2025.indd 7 2024-09-23 4:13PM'